![megamud is not blessing megamud is not blessing](https://i.imgur.com/ErBs10Y.png)
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Takes some learning since it's a lot of different skills to know and things to keep track of, but healing with it is lots of fun and intuitive once you get it down. Divine Call in emergencies is nice since it's an instant direct group heal.Īll in all it works well for both group and tank healing if you're looking for an all around type of build.
Megamud is not blessing plus#
Lots of group heals as well - Healing Flood, Ripple plus your HoTs (Healing Spray, 4xSS) is a nice combo for group heals, Healing Communion with Serendipity, Healing Showers. Healing Breath and a Healing Invocation (with Serendipity making it fast) for bigger dips. Tank can be kept up through a lot of stuff with your HoTs (Healing Spray, 4x Soothing Stream), Orbs, Healing Current for a little heal with another HoT attached when need be. There's also some nice mana regen abilities in the Warden tree which help (especially since some of those Sentinel skills can be pretty costly). That makes your big heal (Healing Invocation) into a 1.5 second heal. a very colorful helper to get Valiant out of the Mega Mud puddle of Despond. Serendipity - amazing and will proc almost all the time especially if you're casting lots of frequent HoTs. They looked forward to raising a large family, but they were not blessed. QUINCY Employees of Blessing Health System and Quincy Medical Group who are facing imminent termination for not agreeing to COVID-19 vaccine requirements filed suit against the health care. Healer's Covenant - amazing when a target is taking heavy damage. Also 45 sec CD (and can be awesome mixed with Touch the Light if need be) Tidal Surge (talented) - next heal is huge. Touch the Light - next skill instant cast (great with Healing Invocation). It's just the essential stuff so there are 7 points I left out that you can do what you like with and I just put Templar in there but you can use whatever you like for the 3rd soul and put points there if you want. There's so much more to taking Sentinel than the Battle Rez (which this build doesn't even have although it's not complete). Not what you're asking about, but if Warden/Purifier is giving you trouble I'd say go back to your original thoughts (and I say Ward/Sent instead of the other way around because that's really what it is - a Warden build with some great supplemental skills from Sentinel to balance it out). But the posters above me have made some good points and trees to try out as far as Ward/Pur go, so I just want to add some thoughts on a Warden/Sentinel build. When the stuff (lol) hits the fan there is just too many good skills in the Sentinel tree to not include it in your build. Purifier is about prevention via shields and things, but it's all single target healing. Warden can do both single target and group healing, but it's all about maintenance instead of reactive life saving. Warden/Purifier is a hard one since they don't mesh as well with each other as other builds do.